Small Ships Mod Compatibility: Modpacks and Shaders

How it fits into a modpack, and how it differs from physics-based ship mods like Valkyrien Skies.

Anchor next to a brass gear, illustrating Small Ships Mod compatibility with other mods

Key takeaways

  • Keep every mod on the same Minecraft version.
  • Test in a fresh world before adding to your main one.
  • Find conflicts by removing mods in halves.

Small Ships Mod is popular in medieval, pirate and Viking modpacks because it adds ships without changing how the rest of the game works.

Using it in a modpack

Add it like any Forge mod and keep every mod on the same Minecraft version. Test in a fresh world first, then add it to your main world after taking a backup.

Shaders and performance mods

Ships render as entities, so they generally work with shader loaders and performance mods. If you see visual glitches, update both the shader loader and Small Ships Mod before reporting a bug.

How it compares with other ship mods

ModApproachGood for
Small Ships ModReady-made ship modelsSimple, historical sailing
Valkyrien Skies + EurekaTurn your own block builds into moving shipsCustom ship designs
Create contraptionsMechanical moving structuresTech-focused builds

If you want ships that just work and look historical, Small Ships Mod is the lighter choice. If you want to build a ship block by block, a physics mod suits you better.

Finding a conflict

Remove half of your other mods and test. If the problem disappears, the culprit is in the half you removed; if not, it is in the half you kept. Repeat until one mod is left. This tells you which mod clashes and makes your bug report on GitHub far more useful to the author.

Ready to set sail?

Get the mod and follow the five-step setup.

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